My instructional design goals for 2023

The word goals on a note pad

Now that I’ve gotten back into blogging, I’ve decided to release another post on my annual goals for instructional design. Keeping these goals public helps keep me on task.

Like last time, I am aiming for quality over quantity when it comes to my goal setting. I am continuing to split my goals into categories, but this time into only two: Design and Development. I want to be realistic as possible this year. After the chaos of covid-ravaged 2020, 2021, and 2022, I want to ensure my goals are achievable regardless of external forces.


I will focus on promising areas of design:

  • Microlearning
  • Simulations
  • Scenarios and stories


I will focus on development directly related to my job, not simply areas that interest me in general:

  • 3D modelling (going beyond basics) plus 360-degree images and videos
  • Video-based learning using more advanced features of tools I am already familiar with (such as green screens, PremierePro, AfterEffects, etc.)
  • JavaScript (going beyond basics)


Here’s to 2023 and let’s hope it will be a much better year than the past few.

Good luck to all of you with your own goals!