Now that I’ve gotten back into blogging, I’ve decided to release another post on my annual goals for instructional design. Keeping these goals public helps keep me on task.
Like last time, I am aiming for quality over quantity when it comes to my goal setting. I am continuing to split my goals into categories, but this time into only two: Design and Development. I want to be realistic as possible this year. After the chaos of covid-ravaged 2020, 2021, and 2022, I want to ensure my goals are achievable regardless of external forces.
Design
I will focus on promising areas of design:
Microlearning
Simulations
Scenarios and stories
Development
I will focus on development directly related to my job, not simply areas that interest me in general:
3D modelling (going beyond basics) plus 360-degree images and videos
Video-based learning using more advanced features of tools I am already familiar with (such as green screens, PremierePro, AfterEffects, etc.)
JavaScript (going beyond basics)
Conclusion
Here’s to 2023 and let’s hope it will be a much better year than the past few.
Unlike last year, I am aiming for quality over quantity when it comes to my instructional design goal setting. I also am choosing a new format. Rather than A-to-Z goals, I am splitting my goals into categories: Research, Design, Development, and Community. In each category, I will keep my goals to a minimum with the hope that this will give me the time to fully succeed in these areas.
Research
Lifelong learning is not just the basis of my career, it is also my passion. I hope to get my own learning back on track this year with some solid research.
Last year
I struggled to keep up with the blogs of my most trusted sources. This year I will
get back to using my blog aggregator (if I can remember my password!) and check
out the new articles at least every other day.
For the
entirety of 2019 the alumni library at the university where I got my most
recent Master’s degree has been under construction. I had hoped to keep up with
the accurate theories of and strategies in learning (based on scientific
research). If the library doesn’t open up within the first quarter of 2020,
I’ll look to getting my research elsewhere.
Design
I have many great ideas for ways to improve the instructional design at my job. Unfortunately, these ideas aren’t always implemented. However, this year I hope to have a greater influence in the design process. My goal is to have a greater focus in promising areas of design that I have been prototyping:
Inductive
learning (aka concept attainment)
Microlearning
Simulations
Development
This year I whittled
down my list of tools to just three:
Blender
Illustrator
(the only Creative Cloud product that strikes fear into my heart)
AfterEffects
(I already can do quite a bit, but I’m looking to reach a more advanced level)
Community
I believe that a
strong professional learning community can help a learning experience designer
flourish. Last year I lay the groundwork and this year I hope to build upon
that.
I
re-invented my Twitter account last year. This year I hope to check it at least
every other day and to contribute at least once per week.
I’ve been
mostly ignoring the ID community (particularly the Articulate community),
except when I need to solve a problem. That is just terrible in my eyes. This
year I’d like to be more active in helping other solve their problems. I will
also aim to write a new blog post at least twice per month.
Conclusion
The year 2020 seems
promising to me, and I’m hoping it will be my greatest year yet when it comes
to achieving my L&D goals. Good luck to all of you with your own goals.
At the start of the
year I wrote myself a list of instructional design goals for 2019. I was
feeling particularly ambitious and I created a goal for each letter of the
alphabet.
This year has been
filled with many ups and downs and I haven’t been able to spend as much time
achieving my goals as I would have liked. Hopefully next year I can take the
approach that there’s no such thing as “I don’t have enough time” because you
can always make time for your goals.
But as for this year, it’s time to write my report card to evaluate my success in achieving my 2019 goals. I’ll split the list into three sections: exciting successes, mediocre attempts, and embarrassing failures.
Exciting successes
D – Design (visual
design)
F – Feedback (develop
highly personalized feedback strategies)
J – Join ID
communities
M – Meetings (attend 2-3,
including online summits w eLearning guild)
T – Talk (present a
talk at a conference)
I’ll focus only on the
most important items here. Primarily joining instructional design communities
(at meetings, on Twitter, and on LinkedIn) and presenting at a conference. This
second one was only a Show and Share at the Canadian eLearning Conference, but
I still say it counts. It has also given me the courage to apply to present
full presentations at conferences this year.
Mediocre attempts
B – Blogging
G – Gamification
(learn more about it and see if it’s for me)
H – Heroes (continue
doing eLearning heroes challenges)
N – Negative space
(make better use of it)
O – Objectives
(improve construction of objectives)
P – Photoshop
Q – Quality over
quantity (despite manager’s desires)
S – SME wrangling
(develop skills to get the most out of my SMEs)
U – UI/UX
V – Variety (stretch
my capabilities of design and development)
Z – Zapworks
The most important
items here are my attempts at blogging (hopefully I will be more consistent
next year) and my return to working on eLearning Heroes Challenges. I have yet
to actually submit one, but even doing them for myself brings me great joy.
Embarrassing failures
A – Adapt (rapid
eLearning tool)
C – Character Animator
E – Evolve (rapid
eLearning tool)
I – Illustrator
K – Keynote summaries
(post summaries of keynotes from conferences)
L – Lectora
R – Research (continue
to research in the field of ID)
W – Writing (improve
specific aspects – for example using contractions)
X – Xerox (“steal”
from other professions, e.g., marketing – AIDA, WIIFM, etc.)
Y – YouTube (update my
channel)
The most important
item here is my lack of work on my YouTube channel. I would have loved to call
this one a success this year since I reach 500,000 views this summer, but
unfortunately I haven’t spent any time updating old videos. Another significant
disappointment is that I didn’t continue to research scientific papers in the
field of instructional design. However, in my defense, the alumni library has
been under construction for the entire year (!)
Conclusion
While I have had some
exciting successes this year, overall I haven’t achieved as much as I set out
to do. This coming year I will public post my goals again (with the hope that
this will encourage me to meet these goals), but I will try to be less
ambitious. I’d hate to set myself up for failure.
Happy New Year to all
of you, and good luck crafting and achieving your own goals for 2020.
It’s now the end of August and I though it
would be a good time to look back at my goals for the year. Not to brag about
how much I’ve accomplished, but rather to motivate myself to continue my
personal and professional growth, because I think I’ve been slacking on meeting
my goals.
At the start of January (although I didn’t actually publish the post until mid-April), I made myself some goals for 2019. One goal for each letter of the alphabet. While I knew that was an ambitious endeavour, I think that nurturing my own learning is important to helping me become the best learning experience designer possible.
I’ve been extremely busy with other tasks this
spring and summer, so I feel like I’ve fallen off the path for my own learning.
Last week I posted about getting back to developing my skills – in that case it
was by playing around with Photoshop. I remember that being one of my goals; however,
I actually struggle to remember what else I wanted to accomplish this year.
So, I thought this would be a good time to revisit
these goals – and to do it in a public forum, so that I would feel more
motivation to follow-through.
My list
A = Adapt
(rapid eLearning tool)
So far I have only looked at what is possible with this tool, but haven’t done much else.
B = Blogging
This one I could consider a relative success… I set up my blog, and this is now my 9th post in 5 months.
C = Character
Animator
Beyond my practice with this tool in grad school, I haven’t had the opportunity to practice my skills.
D = Design (visual design)
I actually attended two great talks on visual design at the Canadian eLearning Conference 2019, by the amazing Bianca Woods (http://biancawoods.weebly.com/) and the talented Sarah Dewar, and I’ve been trying to implement their tips ever since.
E = Evolve
(rapid eLearning tool)
As with Adapt, so far I have only looked at what is possible with this tool, but haven’t done much else.
F = Feedback
This is something I am currently strongly pushing
at my job, in fact, I have somewhat surreptitiously started adding immediate
personalized feedback on all questions in our courses, without really mentioning
that I am doing it to management… I think if I just slip it in, they can’t
question it, right?
G = Gamification
I attended a wonderful full-day workshop by Clint Clarkson from eLearning Alchemy (https://elearningalchemy.com/) at the Canadian eLearning Conference 2019 – he spoke about how easy it is to add in game thinking (even if not full-on gamification) to eLearning courses, and I left full of ideas for ways to implement these strategies.
H = Heroes
(continue doing eLearning heroes challenges)
Here I definitely feel I’ve fallen short,
the last eLearning Heroes Challenge that I completed was in May 5, 2018… time
to get back on the horse with that one!
I = Illustrator
While I haven’t created anything unique in Illustrator
(my least favourite Adobe product) since January, I have done quite a bit of
editing of vector diagrams in Illustrator at work – I’m going to call this one
a win since I struggle so profoundly with illustrator!
J = Join
ID communities
To be honest, I’d forgotten this was on my list, although I do think it is incredibly important – so even though I haven’t put much effort into it, I did meet a ton of amazing people at the Canadian eLearning Conference 2019, including (but not limited to) Connie Malamed (very briefly – but with such a celebrity, I say it counts! http://theelearningcoach.com/about/), the hilarious Simon Blair (https://www.simonblairtraining.com/), the insightful Tracy Parish (https://www.tracyparish.ca/), the loveable Cindy Plunkett, the game-loving Clint Clarkson (https://elearningalchemy.com/), and the award-winning Meagan Underwood; plus I have started using Twitter again (@PascaleSwanson)
K = Keynote
summaries (post summaries of keynotes from conferences)
I’ve dropped the ball on this one – so, to make up for it… keep your eyes peeled for a summary of an upcoming keynote later this year (perhaps from DevLearn, or maybe an eLearning Guild summit).
L = Lectora
I think I might have to let this one slide, unless I can find the money to splurge this program.
M = Meetings
(attend 2-3, including online summits w eLearning guild)
So far in 2019 I have attended the Canadian eLearning Conference 2019 as well as a webinar from the eLearning Guild (Dynamic Video Interactions for Increased Engagement), and I plan to attend DevLearn 2019 and the webinars ‘The Business of Learning’ and ‘Microlearning Design’
N = Negative
space (make better use of it)
Another goal I had forgotten about, yet I must have subconsciously been considering, because I do feel that I’ve done a better job with whitespace recently – not to mention attending a conference by the lovely Bianca Baumann (https://www.biancabaumann.com/) at the Canadian eLearning Conference 2019.
O = Objectives
(improve construction of objectives)
Definitely an area I’d like to continue working on – I do have a book, “Preparing Instructional Objectives” by Robert F Magar that I purchased awhile ago and it has just rocketed to the top of my reading list.
P = Photoshop
Well, as of last week, I can now add this to the ‘on track’ list of goals – although I had been ignoring my personal development in Photoshop skills due to a lack of time, I’ve just made this a priority again.
Q = Quality
over quantity (despite manager’s desires)
I continue to struggle in this area – my manager and boss are mostly concerned about money, yet I continue to push for what is best for the learner… this obviously results in some unpleasant clashes. To help me along this path, I plan to attend the upcoming eLearning Guild online summit called ‘The Business of Learning’
R = Research
(continue to research in the field of ID)
After Walden University updated their Alumni Library, I am no longer able to access high quality journals – I plan to reach out to the library (and perhaps OISE-UT as well) to see if there is any way I can access the journals to keep my knowledge up to date.
S = SME
wrangling (develop skills to get the most out of my SMEs)
I had actually planned to attend an eLearning Guild webinar on Leveraging SMEs but had to miss it to due work deadlines – I hope to watch a video copy of the webinar soon to learn about this important skill.
T = Talk
(present a talk at a conference)
I actually had an amazing experience
presenting a project at the Show and Share portion of the Canadian eLearning
Conference 2019 – not only was it a thrill to present my work to talented
professionals, but I even won a nice little award (People’s Choice Award) for
my work!
U = UI/UX
This is something that has been at the top of my mind recently, particularly after an informative talk by Bianca Baumann (https://www.biancabaumann.com/) at the Canadian eLearning Conference 2019.
V = Variety
(stretch my capabilities of design and development)
Hmmm… this is a tough one… at work I am limited in what I can do at my job, yet I really have tried my hardest to stretch my capabilities of design and development… does that count? I guess I have also tried some different approaches in my own personal time as well, that might count… I’ll give this one a C+.
W = Writing
(improve specific aspects – for example using contractions)
Another goal that I had forgotten about,
but I suppose this timing is appropriate as I am about to send off some scripts
for narration – time to review them to ensure I have people teaching the course,
not robots!
X = Xerox
(“steal” from other professions, e.g., marketing – AIDA, WIIFM, etc.)
I think this will be my next big challenge in the second half of the year.
Y = YouTube
(update my channel)
Ooooops…. I should probably do this!
Z = Zapworks
I have played around with Zapworks, and even pitched an idea at work (it got turned down), but I still intended to continue to find ways to incorporate XR into my courses.
Summary
All-in-all I’m actually doing better than I thought. I think moving forward into the second half of the year, my focus will be particularly on blogging, joining ID communities, quality, variety, and xerox-ing from other professions. I also might look into co-authoring a professional paper with my colleague, if I can get access to the Walden or OISE libraries to perform the literature reviews.
Based on the cute image I found for the header of this post, I think my main downfall has been step 2, aka lack of planning. Something I will look into starting in September.
Have you met your goals this year? Where do you plan on focusing your efforts in the second half of the year? Do you have plans for achieving your goals?
[Editorial note: I originally planned to post this in January, but it took a little longer than expected to get my website off the ground… sorry for such a late ‘New Years’ post]
After completing my master’s in Instructional Design and Technology at the end of 2018, I decided to make some learning experience design goals for myself for 2019… before I got used to having free time again. I know my goals are ambitious, but I’m an eager beaver with extra time on my hands!
I’ve decided to make my list of goals according to the alphabet. I thought it would be hard to come up with an idea for each letter – instead I found it difficult to choose between several ideas for the same letter. I finally narrowed down my list to a series of goals that will stretch me and shape me as an instructional designer this year.
My list
A Adapt (rapid eLearning tool)
B Blogging about ID
C Character Animator
D Design (visual design)
E Evolve (rapid eLearning tool)
F Feedback (develop highly personalized feedback strategies)
G Gamification (learn more about it and see if it’s for me)
H Heroes (continue doing eLearning heroes challenges)
I Illustrator
J Join ID communities
K Keynote summaries (post summaries of keynotes from conferences)
L Lectora
M Meetings (attend 2-3, including online summits with the eLearning guild)
N Negative space (make better use of it)
O Objectives (improve construction of objectives)
P Photoshop
Q Quality over quantity (despite a manager’s desires)
R Research (continue to research in the field of ID)
S SME wrangling (develop skills to get the most out of my SMEs)
T Talk (present a talk at a conference)
U UI/UX
V Variety (stretch my capabilities of design and development)
W Writing (improve specific aspects – for example remembering to use contractions)
X Xerox (“steal” from other professions, e.g., marketing – AIDA, WIIFM, etc.)
Y YouTube (update my channel)
Z Zapworks
What items to you have on your list of goals for 2019?